What I like about Photoline

Hier diskutieren die Betatester von PhotoLine untereinander und mit den Entwicklern
JulianZI
Mitglied
Posts: 733
Joined: Tue 19 Dec 2006 19:54
Location: München

What I like about Photoline

Post by JulianZI »

With all the suggestions and requests which have been recently dumped on ComputerInsel I just wanted to write what *I* like about Photoline

- It starts so quickly
- It creates comparatively small files
- You can crop any layer physically (not just logically, which is also possible)
- You can do publishing and photo editing in one application
- It supports a wide range of file formats - and you can also *save" in most formats not just *export".
- You can change the brush size with Ctrl+Mouse
- The powerful copy brush

What is what you like?
User avatar
shijan
Mitglied
Posts: 1116
Joined: Mon 23 Dec 2019 15:21
Location: Ukraine

Re: What I like about Photoline

Post by shijan »

- 32 bit document color processing. All filters, tools and color space transforms support 32 bit color depth.
- 100% lossless workflow in Document Mode. Lossless editing, lossless crop/rotate.
- Non destructive color management transformations.
- Combined vector-raster editing.
- Really quick WEB export.
- JPEG compression size/quality adjustment amount from min to max is wider compare to other apps.
- Fully customizable keyboard commands.
- Best ever made Curves and Levels tool
- Dragging document with middle Mouse button

Same time there huge amount of things that i still don't like. Hope they will be fixed in next 10-20 years of development :)
Last edited by shijan on Sat 13 Jun 2020 01:30, edited 2 times in total.
PhotoLine UI Icons Customization Project: https://www.pl32.com/forum3/viewtopic.php?f=3&t=6302
User avatar
Herbert123
Mitglied
Posts: 2009
Joined: Sat 12 May 2012 21:38

Re: What I like about Photoline

Post by Herbert123 »

  • the layer stack implementation. One of the best and most flexible out there, if not the best. A number of unique features.
  • layer opacity -200 up to +200
  • using the layer opacity to reverse effects and blend modes.
  • the overall workflow is mostly quite efficient and extremely flexible.
  • the curves are the best ever indeed
  • anti-aliasing controls.
  • super 1-bit bitmap support with layers. Seriously? Nothing compares with this.
  • export of 1bit bitmap high-res layers are properly exported to PDF. Super for Comics work.
  • friendliness with other apps - extensibility & round-tripping. Plays really nice with other apps.
  • placeholder layers and virtual layers.
  • adjustment layers can be cloned as virtual layers.
  • layer masks can be cloned and re-used throughout the layer stack as virtual layers.
  • 32bit color processing fully supported workflow.
  • webp export
  • mini browser. So useful.
  • the overall workflow configuration is pretty good.
  • layer masks and their immense flexibility with adjustment layers, etc. in PhotoLine.
  • the built-in procedural texture generator. Gold.
  • the non-destructive boolean operation implementation via the layer stack.
  • the control over each separate bitmap/vector layer.
  • the overall non-destructive workflow.
  • pixel snapping
  • externally linked documents which update when changes are made to those same linked docs.
  • the awesome gradient/pattern/texture controls.
  • gradient generation rocks in PhotoLine.
  • quick and easy bitmap to vector conversion.
  • vector layer masks
  • live Photoshop plugin support for placeholders. What! And great PS plugin support in general.
  • the range of supported file import. The very good PSD file import.
  • the option to place PDF files in passthrough mode (via Ghostscript, but still very much appreciated)
  • the quite flexible vector toolset.
  • scripting and batch processing.
  • actions work really well in general.
  • "super" combined adjustment layers (one adjustment layer can have multiple adjustments combined in one layer)
  • imported Illustrator (with PDF stream) as placeholders can be edited directly in PhotoLine.
  • the pdf import.
  • non-destructive RAW developing
  • generally very stable. Crashes occur but are fixed swiftly.
  • great for small-medium sized DTP jobs too.
  • document mode.
And last, but not least: the excellent support from the developers. So often now that I mentioned a bug or requested a small feature, and it got fixed or implemented within a few weeks. Since I first started to use PhotoLine the app has completely transformed (I recall panels could not even be ungrouped or adjusted!).

And yes, there are a couple of outstanding things that I would love to see addressed as well. That said, there is much to like about PhotoLine once it is configured to your liking.
/*---------------------------------------------*/
System: Win10 64bit - i7 920@3.6Ghz, p6t Deluxe v1, 48gb (6x8gb RipjawsX), Nvidia GTX1080 8GB, Revodrive X2 240gb, e-mu 1820, 2XSamsung SA850 (2560*1440) and 1XHP2408H 1920*1200 portrait
Paul
Mitglied
Posts: 235
Joined: Fri 19 Dec 2008 11:36

Re: What I like about Photoline

Post by Paul »

All of the above make that I never have to leave PhotoLine to get whatever job done. It's all in there!
There is often more than one way to get things done.
And most functions are non-destructive.
I would happily pay 5 times the price. It's worth every cent.
- Paul
User avatar
der_fotograf
Mitglied
Posts: 471
Joined: Mon 05 Dec 2016 08:33

Re: What I like about Photoline

Post by der_fotograf »

Image
Nur wenige wissen, wie viel man wissen muss, um zu wissen, wie wenig man weiss.
Only few know how much you have to know to know how little you know.
— Werner Heisenberg [German theoretical physicist]
User avatar
russellcottrell
Mitglied
Posts: 194
Joined: Sat 26 Jul 2014 10:13

Re: What I like about Photoline

Post by russellcottrell »

Paul wrote: Wed 10 Jun 2020 09:20 I would happily pay 5 times the price.
Shhhh! Don't say that!
maxwell
Mitglied
Posts: 218
Joined: Mon 01 Jul 2013 20:53

Re: What I like about Photoline

Post by maxwell »

Because it's not a conglomeration of plugins!