(http://www.openexr.com/)
I tried installing the ProEXR plugin (http://www.fnordware.com/ProEXR/) in Photoline to open OpenEXR files I generated in Blender, but Photoline immediately crashes when I do so. Obviously due to the fact that OpenEXR files are 32bit layered files that Photoline cannot interpret. However, in 3d animation, film, and visual effects 32bit support is sort-of mandatory these days - too many reasons to get into for now: please just accept this as a fact. It is holding me back to use Photoline as a complete replacement for PS - I don't care about the rough edges here and there. I just want to be released from the chains of Adobe, and Photoline looks like a perfect alternative IF ONLY IT SUPPORTED FULL HDR IMAGES.
So, my first question to the developers: would you be so kind and have a look at this format, and see if you can (at least) offer support for the plugin I mentioned above? I noticed layers *can* be converted to 32bit, so in theory nothing should stand in the way of extending Photoline for this type of work. If you do start supporting this workflow, I feel a lot of other people might be convinced to have a second look at Photoline. Blender is freely available as one tool that generates OpenEXR HDR layered images. Or if you like, I can send you an example file with all the passes and z-buffer.
Second question: even if I do convert a layer to 32bit per channel colour, Photoline does not seem to offer a format (except for its native format) to export to? No *.hdr, or openEXR (as mentioned above). What can I use to export the full 32bit image for use in other applications?
By the way, if you (the developers) would introduce a fully 32bit supported workflow into Photoline, I expect that this would generate quite a lot of interest in the 3d/visual effects community. I am not the only one tired of Adobe's hegemony.

Thank you for reading.