Large List of Suggestions and Requests for PhotoLine UI
Verfasst: Mi 05 Aug 2020 18:50
Here is separate special thread of my Suggestions and Requests related only to PhotoLine User Interface.
It's up to developers to accept those suggestions or not. One request per post. Please keep this thread free from spam and abstract non technical discussions.
To make this thread compact and easy to read, please delete posts with already fixed problems and mark them "..."
I will keep track global log of fixed problems in "[Legacy] Large List of Suggestions and Requests for Photoline UI and Tools" https://www.pl32.com/forum3/viewtopic.php?f=1&t=6297
UI icons redesign.
Please Follow my PhotoLine UI Icons Customization Project based on SF Apple Symbols icons here: https://www.pl32.com/forum3/viewtopic.php?f=3&t=6302
Current PhotoLine icons still far from perfect and looks very random. Some have very basic pixel look, some use gradients and dull shades. Due legacy drop shadow effect a lot of icons are off-centered. There is also completely different Icons group inside some adjustments tools. Take a look at other apps, they take huge amount of attention to UI and icons.
Just refresh existing icons with slightly bolder and crisper look. For example last reference from macOS 10.16 Big Sur with rounder corners and bolder lines looks nice https://photo2.tinhte.vn/data/attachmen ... image.jpeg
In some situations monochrome icons may look less readable. Color icons may provide better visual representation of tool functionality and usually easier to locate and separate by human eye. The problem is not in color or monochrome icons but in icons style. For example take a look at Blender or Cinema 4D icons https://i.ytimg.com/vi/91wGj87ZmzE/maxresdefault.jpg They use simple but very nice looking colored icons that fells like part of the UI style, but not as a separate random images. Icon colors are not randomly selected but work as additional visual indicators. Each color represents a group of similar specific tools. Quality icons design is rather complicated and time consuming task. Formally icons are only cosmetic improvement that almost don't affect application usability but consumes huge amount of time for drawing.
It's up to developers to accept those suggestions or not. One request per post. Please keep this thread free from spam and abstract non technical discussions.
To make this thread compact and easy to read, please delete posts with already fixed problems and mark them "..."
I will keep track global log of fixed problems in "[Legacy] Large List of Suggestions and Requests for Photoline UI and Tools" https://www.pl32.com/forum3/viewtopic.php?f=1&t=6297
UI icons redesign.
Please Follow my PhotoLine UI Icons Customization Project based on SF Apple Symbols icons here: https://www.pl32.com/forum3/viewtopic.php?f=3&t=6302
Current PhotoLine icons still far from perfect and looks very random. Some have very basic pixel look, some use gradients and dull shades. Due legacy drop shadow effect a lot of icons are off-centered. There is also completely different Icons group inside some adjustments tools. Take a look at other apps, they take huge amount of attention to UI and icons.
Just refresh existing icons with slightly bolder and crisper look. For example last reference from macOS 10.16 Big Sur with rounder corners and bolder lines looks nice https://photo2.tinhte.vn/data/attachmen ... image.jpeg
In some situations monochrome icons may look less readable. Color icons may provide better visual representation of tool functionality and usually easier to locate and separate by human eye. The problem is not in color or monochrome icons but in icons style. For example take a look at Blender or Cinema 4D icons https://i.ytimg.com/vi/91wGj87ZmzE/maxresdefault.jpg They use simple but very nice looking colored icons that fells like part of the UI style, but not as a separate random images. Icon colors are not randomly selected but work as additional visual indicators. Each color represents a group of similar specific tools. Quality icons design is rather complicated and time consuming task. Formally icons are only cosmetic improvement that almost don't affect application usability but consumes huge amount of time for drawing.