Here are also idea - Checkbox "Apply to All Layers" this will force apply the same animation settings to all layers without need to select all layers manually each time (same as old animation window worked).
Independent animation control for each layer is really useful in some situations, but currently for simple animation when i click play/stop, layer selection resets to single layer, and to change global settings again i need to select all layers every time.
Last edited by shijan on Tue 07 Sep 2021 23:18, edited 1 time in total.
shijan wrote: ↑Mon 05 Jul 2021 15:28
By the way, what is the purpose of new Replace/Mix options in Animate panel?
It's part of the GIF animation standard: replace replaces the full frame with the new content of the next frame, while Mix keeps the frame's content and adds the next frame's content to it.
Essential to optimize the animation for small file sizes.
shijan wrote: ↑Wed 30 Jun 2021 11:34
Any chance to preview animation in normal main window instead of panel preview? Preview in tiny panel window is not user friendly at all.
I agree, I am already missing the old animate layers option.
I don't understand that. You can still do everything that the old Animate Layers offered.
In the previous version the animation played in the main viewport instead of a panel. It allowed for zooming in, for example. And I (sorry) don't very much like to play animations in a separate window: it is very distracting for an animator and a fragmented non-standard workflow.
Herbert123 wrote: ↑Thu 01 Jul 2021 23:10This also has to do with the "Dynamic Animation" option: that window also only previews a local version. It feels very, very fragmented, and any other image editor that allows for animation and any other animation application plays the animations directly in the main view.
Playing the animation in the document window would be possible, but still frames aren't, because this way you would no longer be able to edit the document contents.
Martin
? If I understand you correctly, that would be a major reason to introduce a standard timeline. I assume that is why it is done: to separate animation state from the contents of a still frame.
Each frame in the timeline would then keep track of the content state and layer state? Not quite sure how it is done/implemented in other apps, but still - worth thinking about.
Some improvement ideas for "Angle" option in Circle/Ellipse tool:
1. Currently "Angle" option always changes layer borders size and changes the location of the center point. In many situations this is very uncomfortable, especially if there is a need to rotate object later based on original circle center point.
So request is to add something like "Keep Original Center Point" checkbox to keep original circle layer borders size and center point when use "Angle"
2. Request for "Offset" slider or Start/End point sliders to use in pair with "Angle" option. Currently in most situations it is very complicated to adjust "Angle" to exact desired position with single slider.