If talking about pure monetary exchanges: Blender, Krita, OpenToonz, Inkscape, Visual Studio Code, Godot, ... can all be downloaded for free.der_fotograf wrote: ↑Mon 18 Nov 2024 16:41 And who exactly will pay the developers of PL? Who exactly will pay their retirement?
You forgot to mention Cinema 4D. It is the world's leading 3D development program.
The same is true for Rhino 3D, which is the leading software for 3D CAD.
Blender etc. is for people who don't want to pay anything or just have everything for free.
Remember, there is no free lunch.
Cinema4D isn't the world's leading 3D package, nor is Rhino 3D the leading software for 3D CAD. It all depends on the context and particular industry. C4D may be very popular in motion graphics circles, but isn't popular in game design and development (Blender is). Maya is the favourite in 3d character animation. Max still very much a popular choice for architectural previz and Houdini is the absolute king in cinematic 3d visual effects.
If anything Blender is the most popular 3d software by far with a huge community of users.
You asked!der_fotograf wrote: ↑Mon 18 Nov 2024 16:41Please be so kind and publish valid data on how much income the developers of freeware generate with their effort.Those are managed/headed by more centralized teams, and it worked in their favour.
Reference: https://www.blender.org/press/blender-f ... port-2023/
Also of interest:
https://trends.google.com/trends/explor ... =de&tz=-60
And btw, my initial thinking behind open-sourcing PhotoLine was that at some point the Hubers will probably want to enjoy their golden years, and there is a risk that PhotoLine will be discontinued when (not if!) the Hubers stop working on it. I have seen this happen before: either the software is sold off to a third party by the original developers to another company which then discontinues or wrecks it because there is no vision/passion behind the acquisition, or the software is discontinued or perhaps the final executable is gifted to the public domain and development stops.
If the Hubers set up a non-profit, and take the lead (just like Ton Roosendaal) in open sourcing PhotoLine they could slowly reduce their part, and still ensure a lasting legacy, while PhotoLine will see continued development. And I am sure quite a few developers will flock to such a project - in particular for Linux, which still hasn't got a decent image editor (Gimp doesn't but it!).
In short: I would like to see PhotoLine last and be supported and improved for many years to come