
I've tried Distort->Outline Warping but it doesn't seem to bend enough and bends weird.
Thanks
There are two possible ways:smackyeah1 wrote:Is there a way to bend text so it would fit with in the following:
It seems to bend weird probably because of the fact that PL32 tries to calculate the 4 corners of your bending shape and it calculates the wrong ones. But there is a hidden feature to advise PL32 which points are the corners.smackyeah1 wrote:I've tried Distort->Outline Warping but it doesn't seem to bend enough and bends weird.
If you select the Text Tool, the Tool Settings contain the button "Show Text Settings". This opens a dialog with extended text settings. One of them - the path text settings - allows to invert the direction of the text flow. If it was upside down, after selecting "Invert Direction" it should be correct.smackyeah1 wrote:I actually figured out a way to do it. What I did was created a vector circle that fit the shape but since text flowed around the outside of the circle (i.e. upside down in my example)