Actually, IMO you're approaching it incorrectly...what you may want to do (it's what I did) is select the sky (because that's pretty much a uniform blue color), and then invert the mask. Here's what I did:
1. Using Automask with a tolerance of 26% (I think that's what I used...on my Windows machine at the moment and I use PL on my Mac), I started in the lighter blue sky area near the top of the left-hand wall and dragged the radius until most of the blue around the vegetation was selected.
2. Holding Shift down, I repeated the process in the darker blue of the upper sky area on the left dragging the radius out until the added selection area slightly overlapped the prior selection.
3. Select Layer-->Layer Mask-->Create from Mask. With the mask layer active in the layers panel, hit Optioni/Alt I (to invert the mask.)
4. Add a new layer of something like clouds and drag below the layer you just masked. I made a small selection of clouds from one of my images using the rectangle lasso, copied it to the clipboard, then pasted as layer into your document.
5. On the masked layer, use the standard brush--hard edged around the mission building itself and soft-edged around the vegetation--to modify the mask, as needed.
As I said before, if I/we can nail down use of the Border Matting tool, masking around the trees/plants would be even cleaner. Ideally, what I'd really like to see in PL is a Refine Edge brush (like in PS) along with a chisel brush (like in OnOne masking). Those two tools combined with Automask would IMO be a killer combo!!
Oh, and another thought that I didn't try...after building your selection you may want to experiment with Enhance Edge. I thought of it later, but that may help clean up the masking around the mission without having to brush anything.
Hope this helps.
Best regards,
AlanH